ModernMaffia is in active development. Balance, features, and mechanics can change at any time, and the game world may be reset or wiped without notice.
ModernMaffia (dev)
Manual
The deep reference — how the systems actually work. Looking for a quick answer instead? See the
FAQ
.
Getting Started
What Is ModernMaffia?
Day Work
Scrambles
Challenges
Scanner
Work
The Lab
Fronts
Card rooms
The Coast
Where You Are
The Six Cities
The Families
Combat & PvP Odds
How PvP Odds Actually Work
Jacking a Load
Getting Killed, and Stopping It
Economy: Cash, Laundering & the Safe
Clean vs. Dirty Cash, and Laundering
The Safe, the Stash & the Crew Bank
Crews: Rep, Upgrades, Wars & Territory
Crew Rep & Crew Upgrades
Crew Wars & Diplomacy
Territory & Businesses
Drug Run: The Corner & the Hospital
Buying, Selling & Reading the Market
The Demand Board
The Run Log
Consignments: Moving Loads for Hire
Hit Contracts
Posting & Filling a Hit
Seasons & Fair Play
How Seasons Work
The Weekly Board
The Golden Rule: The Server Decides Everything
Crime, Heat & the Law
Committing Crimes
Heat, RICO & Getting Caught
The Evidence Lockup
Jail, Bail, Bribes & Breaking Out
Equipment & the Supplier
Weapons, Vehicles, Properties & Lifestyle Gear
Bullets & Ammunition
The Dealer, The Fence & Hot Goods
The Federal Auction
Heists
Pulling a Multi-Player Heist
Bounties
Posting & Collecting a Bounty
The Casino & the Phone
The Casino: Roulette, Blackjack & Slots
The Phone: Your Apps On the Go
Travel & Staying Safe
Traveling Between Cities
Bodyguards
Rank, Respect & Skill Trees
Rank & the Weekly Respect Taper
Skill Trees & Proficiencies
Political Control
Influence: Controlling a Capital City
World Events
Social: the Wire, the Register & the Leaderboard
The Wire & Direct Messages
The Register & the Leaderboard